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Binary Tree in Python
March 29, 2024 / Last updated : March 29, 2024 admin Python Code

Binary Tree in Python

Let’s create a Binary Tree in Python and understand how it works. A binary tree is a hierarchical data structure composed of nodes, where each node has at most two children, referred to as the left child and the right child. The structure resembles a tree with a single root node and branches extending downward, […]

redord links
March 26, 2024 / Last updated : March 26, 2024 admin SurrealDB

Record links in SurrealDB

If we look at the SurrealDB docs we see record links: But what is a record link and how do we create one, and how does it work? A record link is 1 way A graph using relate is 2 way Well why use a record link then? Record Links example based on SurrealDB demo […]

SurrealDB
March 22, 2024 / Last updated : March 26, 2024 admin SurrealDB

SurrealDB tutorial

Let’s learn more about SurrealDB with a real world use case, albeit stripped down for learning purposes. For the purposes of this SurrealDB tutorial I have a collection of old farming magazines. Suppose I was to build a website where I sell them. It might be useful to have a feature that allows people to […]

SurrealDB cheatsheet
March 15, 2024 / Last updated : March 15, 2024 admin SurrealDB

SurrealDB cheatsheet

Let’s use the ready made database provided by SurrealDB to experiment and build some useful queries.

March 13, 2024 / Last updated : March 13, 2024 admin Rust Programming

Sorting in Rust

Current implementation The current algorithm is an adaptive, iterative merge sort inspired by timsort. It is designed to be very fast in cases where the slice is nearly sorted, or consists of two or more sorted sequences concatenated one after another. To sort you can use itertools : https://doc.rust-lang.org/std/collections/

March 7, 2024 / Last updated : March 23, 2024 admin Rust Programming

Learn SurrealDB

SurrealDB – Day 1 – I show some of the examples, how to use thunderclient in VSCode and surrealist.app to make queries and insert data.

March 1, 2024 / Last updated : March 4, 2024 admin Rust Programming

Proof of work

Proof of Work (PoW) is a consensus mechanism in blockchain technology. It requires participants, called miners, to solve complex mathematical puzzles to validate transactions and create new blocks. The first miner to solve the puzzle broadcasts the solution, and others verify it. PoW ensures security and decentralization.

February 28, 2024 / Last updated : February 28, 2024 admin Python Code

Lazy Iterators in Python

A lazy iterator in Python is often implemented using a generator expression, denoted by (…). https://www.youtube.com/watch?v=9jEvIAsYr5w A generator expression is similar to a list comprehension but produces values lazily, one at a time, as they are requested. Let’s break down the concept and create a simple example. Generator Expression Syntax: A generator expression is enclosed […]

Programming
February 22, 2024 / Last updated : February 22, 2024 admin Rust Programming

Trait Objects and dynamic dispatch

Dynamic dispatch in Rust allows treating different types implementing a trait uniformly through trait objects like Box<dyn Trait>. It provides flexibility by resolving method calls at runtime, enabling runtime polymorphism. This is particularly useful when dealing with collections of diverse types sharing a common trait. “This works differently from defining a struct that uses a […]

February 17, 2024 / Last updated : February 19, 2024 admin Rust Programming

Arc::Clone

Arc::Clone in Rust

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