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speedy-code
July 26, 2024 / Last updated : July 26, 2024 admin AI ML

Comparing Rust and Python for Asynchronous and Multithreaded Operations – Qdrant vector database

Introduction In this guide, we will compare Rust and Python for asynchronous and multithreaded operations, particularly focusing on uploading data to a Qdrant vector search engine. We will evaluate how using Arc in Rust and AsyncQdrantClient in Python impacts performance. Imagine you get approached by a company to speed up their code and you improve […]

Unlike traditional HTTP, WebSockets enable real-time, bi-directional data exchange, ideal for interactive applications like live chat, gaming, and financial tickers.
July 17, 2024 / Last updated : July 17, 2024 admin Rust Programming

Websockets with Tokio Tungstenite

“WebSockets revolutionize web communication by establishing persistent, full-duplex connections between a client (typically a browser) and a server. Unlike traditional HTTP, WebSockets enable real-time, bi-directional data exchange, ideal for interactive applications like live chat, gaming, and financial tickers. By maintaining a constant connection, WebSockets eliminate the need for frequent client polling, reducing latency and server […]

&[&str] vs [&str; N] in Function Parameters
July 15, 2024 / Last updated : July 16, 2024 admin Rust Programming

Rust Macros!

let’s go through writing a Rust macro step-by-step

Multiple Binaries
July 11, 2024 / Last updated : July 15, 2024 admin Rust Programming

Multiple binaries in a single Rust project

Multiple Binaries

closure_in_struct
June 15, 2024 / Last updated : June 15, 2024 admin Rust Programming

Use a closure in a struct

Using closures in structs in Rust is beneficial for encapsulating behaviour with data, providing dynamic and customisable behaviour.

join! macro
June 12, 2024 / Last updated : June 12, 2024 admin Rust Programming

Async – join! macro

The join! macro is particularly useful when you need to run multiple asynchronous tasks concurrently and wait for all of them to complete before proceeding further. It’s commonly used in scenarios where you have independent asynchronous operations that can execute simultaneously, and you want to optimize the overall execution time by running them concurrently. Here […]

iced.rs
April 30, 2024 / Last updated : May 1, 2024 admin Rust Programming

Create a GUI in Rust with iced – “guissh”

I’ve built a GUI for connecting to remote hosts using SSH. The goal was to learn how to use iced in a real world project called “guissh” – https://youtu.be/uFeOHqomBtI The “guissh” GUI can be adapted to send and receive commands via SSH, eg to a server, router, firewall, switch or IoT device. What is iced? […]

March 13, 2024 / Last updated : March 13, 2024 admin Rust Programming

Sorting in Rust

Current implementation The current algorithm is an adaptive, iterative merge sort inspired by timsort. It is designed to be very fast in cases where the slice is nearly sorted, or consists of two or more sorted sequences concatenated one after another. To sort you can use itertools : https://doc.rust-lang.org/std/collections/

March 7, 2024 / Last updated : March 23, 2024 admin Rust Programming

Learn SurrealDB

SurrealDB – Day 1 – I show some of the examples, how to use thunderclient in VSCode and surrealist.app to make queries and insert data.

March 1, 2024 / Last updated : March 4, 2024 admin Rust Programming

Proof of work

Proof of Work (PoW) is a consensus mechanism in blockchain technology. It requires participants, called miners, to solve complex mathematical puzzles to validate transactions and create new blocks. The first miner to solve the puzzle broadcasts the solution, and others verify it. PoW ensures security and decentralization.

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